Dae PessoALL,
Segue lista de buffs e o respectivo efeito, tenho ela a muito tempo e infelizmente não lembro de onde copiei a mesma, se alguém encontra-la na web ou souber o criador por favor me avise que coloco os devidos créditos
Skill >>> Effect ---------------------------------------- Acumen 1 >>> Casting Spd. +15% Acumen 2 >>> Casting Spd. +23% Acumen 3 >>> Casting Spd. +30% Advanced Block 1 >>> Shield P.Def. +60% Advanced Block 2 >>> Shield P.Def. +80% Advanced Block 3 >>> Shield P.Def. +100% Agility 1 >>> Evasion +2 Agility 2 >>> Evasion +3 Agility 3 >>> Evasion +4 Angelic Icon 1 >>> P.Def. +50%, M.Def. +50%, Accuracy +6, Speed +10, Atk. Spd. +10%, HP restored from heals -80% >>> With Fist or any kind of Blunt: Critical Damage +33% >>> With Polearm or any kind of Sword: Critical +33 >>> With other weapons, only Speed is raised. Angelic Icon 2 >>> P.Def. +50%, M.Def. +50%, Accuracy +6, Speed +20, Atk. Spd. +20%, HP restored from heals -80% >>> With Fist or any kind of Blunt: Critical Damage +66% >>> With Polearm or any kind of Sword: Critical +66 >>> With other weapons, only Speed is raised. Angelic Icon 3 >>> P.Def. +50%, M.Def. +50%, Accuracy +6, Speed +30, Atk. Spd. +30%, HP restored from heals -80% >>> With Fist or any kind of Blunt: Critical Damage +100% >>> With Polearm or any kind of Sword: Critical +100 >>> With other weapons, only Speed is raised. Arcane Chaos >>> Cancel+Debuff resistance -30%, Magic MP Cost +30%, Base MP Regen per tick -24 Arcane Disruption 1+ >>> Casting Spd. -23% Arcane Protection >>> Cancel resistance +30%, Debuff resistance +20% Armor Crush >>> P.Def. -30%, M.Def. -30% Assassin Servitor >>> Accuracy +4, Atk Speed +20%, Recover 5% of melee physical damage as HP, Critical +20% from behind, Critical Damage from behind +20%, Debuff Resistance +10% Attack Aura 1 >>> P.Atk. +8% Attack Aura 2 >>> P.Atk. +12% Aura Flare >>> All Magic Damage -50%, this includes the Aura you cast to get the debuff Battle Roar 1 >>> HP +10%, heals the amount added Battle Roar 2 >>> HP +15%, heals the amount added Battle Roar 3 >>> HP +20%, heals the amount added Battle Roar 4 >>> HP +25%, heals the amount added Battle Roar 5 >>> HP +30%, heals the amount added Battle Roar 6 >>> HP +35%, heals the amount added Bear Spirit Totem >>> Speed -30% Only if Fists are equipped: P.Atk. +20%, Critical Damage +20% Berserker Spirit 1 >>> P.Atk. +5%, M.Atk. +10%, P.Def. -5%, M.Def. -10%, Evasion -2, Speed +5, Atk. Spd +5%, Casting Spd. +5% Berserker Spirit 2 >>> P.Atk. +8%, M.Atk. +16%, P.Def. -8%, M.Def. -16%, Evasion -4, Speed +8, Atk. Spd +8%, Casting Spd. +8% Bison Spirit Totem >>> At 60% or less HP - P.Atk. +43%, Accuracy +6, Critical +100 At 30% or less HP - Critical changes from +100 to +400. Blazing Skin 1 >>> Reflect 10% of melee range physical damage back on the attacker Blazing Skin 2 >>> Reflect 15% of melee range physical damage back on the attacker Blazing Skin 3 >>> Reflect 20% of melee range physical damage back on the attacker Bless Shield 1 >>> Shield Block Rate +30% Bless Shield 2 >>> Shield Block Rate +40% Bless Shield 3 >>> Shield Block Rate +50% Bless Shield 4 >>> Shield Block Rate +60% Bless Shield 5 >>> Shield Block Rate +70% Bless Shield 6 >>> Shield Block Rate +80% Bless the Body 1 >>> HP +10% Bless the Body 2 >>> HP +15% Bless the Body 3 >>> HP +20% Bless the Body 4 >>> HP +25% Bless the Body 5 >>> HP +30% Bless the Body 6 >>> HP +35% Bless the Soul 1 >>> MP +10% Bless the Soul 2 >>> MP +15% Bless the Soul 3 >>> MP +20% Bless the Soul 4 >>> MP +25% Bless the Soul 5 >>> MP +30% Bless the Soul 6 >>> MP +35% Blessing of Noblesse >>> This buff falls on death but none of your other buffs do Blessing of Queen 1 >>> Critical +25%, Critical Damage +20% Blessing of Queen 2 >>> Critical +27%, Critical Damage +22% Blessing of Queen 3+ >>> Critical +30%, Critical Damage +25% Blessing of Sagittarius >>> Physical Skill Reuse Delay - ? Blessing of Seraphim 1 >>> MP regen per tick +30% Blessing of Seraphim 2 >>> MP regen per tick +32% Blessing of Seraphim 3+ >>> MP regen per tick +35% Blessings of Pa'agrio 3 >>> P.Def. +15% Blinding Blow >>> Speed +40 Blizzard >>> Speed -45% Block Shield >>> P.Def. -10% Block Wind Walk >>> Speed -10% Body of Avatar 1 >>> HP +10% Body of Avatar 2 >>> HP +15% Body of Avatar 3 >>> HP +20% Body of Avatar 4 >>> HP +25% Body of Avatar 5 >>> HP +30% Body of Avatar 6 >>> HP +35% Bright Servitor 1 >>> M.Atk. +55% Bright Servitor 2 >>> M.Atk. +65% Bright Servitor 3 >>> M.Atk. +75% Chant of Battle 3 >>> P.Atk. +15% Chant of Eagle 3 >>> Accuracy +4 Chant of Evasion 3 >>> Evasion +4 Chant of Fire 3 >>> M.Def. +30% Chant of Flame 3 >>> Casting Spd. +30% Chant of Fury 2 >>> Atk. Spd. +33% Chant of Predator 3 >>> Critical +30% Chant of Rage 3 >>> Critical Damage +35% Chant of Revenge 3 >>> Reflect 20% of melee range physical damage back on the attacker Chant of Shielding 3 >>> P.Def. +15% Chant of Spirit >>> Cancel resistance +30%, Debuff resistance +20% Chant of Vampire 4 >>> Recover 9% of melee physical damage as HP Chant of Victory >>> HP +20%, restores the HP added, Speed -20%, Accuracy +4, P.Def. +20%, P.Atk. +10%, M.Atk. +20%, Atk. Spd. +20%, Critical +20%, Critical Damage +20%, M.Def. +20%, Casting Spd. +20%, Debuff Resistance +20% Charm of Luck >>> Reduce Drop Penalty Clarity 1 >>> Skill MP Consumption -4% Clarity 2 >>> Skill MP Consumption -8% on the second cost only (There are 2 seperate times when a skill uses mp - when you use it and when it is finally cast. Clarity acts only on the second cost) Clarity 3 >>> Skill MP Consumption -10% Concentration 1 >>> Chance of casting interruption -18% Concentration 2 >>> Chance of casting interruption -25% Concentration 3 >>> Chance of casting interruption -36% Concentration 4 >>> Chance of casting interruption -42% Concentration 5 >>> Chance of casting interruption -48% Concentration 6 >>> Chance of casting interruption -53% Cripple 1-5 >>> Speed -30% Cripple 6+ >>> Speed -45% Curse Chaos 1 >>> Accuracy -12 Curse Chaos 2+ >>> Accuracy -13 Curse Disease 1+ >>> Amount restored from Heals -50% Curse Gloom >>> M.Def. -23% Curse of Abyss >>> M.Atk. -30%, P.Def. -30%, Evasion -6, Speed -10%, Casting Spd. -20%, Magic Critical Rate -30% Curse of Doom >>> Physical+Magical Skill Silence Curse of Shade 1 >>> P.Def. -6%, M.Def. -6% Curse of Shade 2 >>> P.Def. -8%, M.Def. -8% Curse of Shade 3+ >>> P.Def. -10%, M.Def. -10% Curse: Weakness 1 >>> P.Atk. -17% Curse: Weakness 2-5 >>> P.Atk. -20% Curse: Weakness 6+ >>> P.Atk. -23% Dance of Aqua Guard >>> Resistance to Water attribute +30% Dance of Concentration >>> Casting Spd. +30%, Chance of casting interruption -30% Dance of Earth Guard >>> Resistance to Earth attribute +30% Dance of Fire >>> Critical Damage +35% Dance of Fury >>> Atk. Spd. +15% Dance of Inspiration >>> Accuracy +4 Dance of Light >>> Makes physical attacks Holy attribute Dance of Medusa >>> Petrify Dance of Mystic >>> M.Atk. +20% Dance of Protection >>> Fall damage -30% Dance of Shadow >>> Speed -50%, Avoid Agro 100% Dance of Siren >>> Magic Critical Rate +200% Dance of Siren >>> Recover 8% of melee physical damage as HP Dance of Warrior >>> P.Atk. +12% Dark Vortex >>> Base MP Regen per tick -12, Resistance to Darkness attribute -30% Dash 1 >>> Speed +40 Dash 2 >>> Speed +66 Dead Eye 1 >>> P.Atk. +124, Accuracy +1, Atk. Spd. -20%, Critical Damage +20% Dead Eye 2 >>> P.Atk. +134, Accuracy +1, Atk. Spd. -20%, Critical Damage +20% Dead Eye 3 >>> P.Atk. +145, Accuracy +2, Atk. Spd. -20%, Critical Damage +20% Dead Eye 4 >>> P.Atk. +155, Accuracy +2, Atk. Spd. -20%, Critical Damage +20% Dead Eye 5 >>> P.Atk. +166, Accuracy +2, Atk. Spd. -20%, Critical Damage +20% Dead Eye 6 >>> P.Atk. +177, Accuracy +3, Atk. Spd. -20%, Critical Damage +20% Dead Eye 7 >>> P.Atk. +188, Accuracy +3, Atk. Spd. -20%, Critical Damage +20% Dead Eye 8 >>> P.Atk. +199, Accuracy +3, Atk. Spd. -20%, Critical Damage +20% Death Whisper 1 >>> Critical Damage +30% Death Whisper 2 >>> Critical Damage +32.5% Death Whisper 3 >>> Critical Damage +35% Decrease Weight 1 >>> Weight Penalty +3000 (does not increase capacity) Decrease Weight 1 >>> Weight Penalty +6000 (does not increase capacity) Decrease Weight 1 >>> Weight Penalty +9000 (does not increase capacity) Defense Aura 1 >>> P.Def. +8% Defense Aura 2 >>> P.Def. +12% Deflect Arrow 1 >>> Bow Damage -16% Deflect Arrow 2 >>> Bow Damage -24% Deflect Arrow 3 >>> Bow Damage -32% Deflect Arrow 4 >>> Bow Damage -40% Demon Wind >>> Amount restored from Heals -50% Demonic Blade Dance 1-3 >>> P.Atk. -10%, M.Atk. -10% Demonic Blade Dance 4-5 >>> P.Atk. -15%, M.Atk. -15% Demonic Blade Dance 6-7 >>> P.Atk. -20%, M.Atk. -20% Demonic Blade Dance 8-9 >>> P.Atk. -25%, M.Atk. -25% Demonic Blade Dance 10 >>> P.Atk. -30%, M.Atk. -30% Divine Protection >>> Resistance to Darkness attribute +30% Duelist Spirit 1 >>> Atk. Spd. +8%, PVP damage + ? Duelist Spirit 2 >>> Atk. Spd. +12%, PVP damage + ? Earth Chant 3 >>> P.Def. +15%, does not stack with Greater Might or War Chant. Elemental Protection >>> Resistance to Fire attribute +30%, Resistance to Wind, Water, Earth attributes +20% Empower 1 >>> M.Atk. +55% Empower 2 >>> M.Atk. +65% (Greater) Empower 3 >>> M.Atk. +75% Entangle 1 >>> Speed -30% Entangle 2+ >>> Speed -45% Evade Shot 1 >>> Evasion +6 Eye of Pa'agrio >>> Critical Damage +35% Fell Swoop >>> Polearm Arc + ? Final Servitor >>> HP +20%, restores the HP added, Speed -20%, Accuracy +4, P.Def. +20%, P.Atk. +10%, Atk. Spd. +20%, Critical +20%, Critical Damage +20%, M.Def. +20%, Casting Spd. +20%, Debuff Resistance +20% Fire Vortex >>> Speed -10%, Atk. Spd. -30%, Casting Spd. -10%, MP Regen per tick -12, Resistance to Fire attribute -20%, Resistance to Water attribute + ?% Focus 1 >>> Critical +20% Focus 2 >>> Critical +25% Focus 3 >>> Critical +30% Focus Attack 1-2 >>> Accuracy +3, Critical Damage +10-15%, Polearm can hit only 1 target Focus Attack 3 >>> Accuracy +4, Critical Damage +?, Polearm can hit only 1 target Focus Attack 4 >>> Accuracy +5, Critical Damage +?, Polearm can hit only 1 target Focus Attack 5 >>> Accuracy +?, Critical Damage +?, Polearm can hit only 1 target Focus Chance >>> Critical Chance from front -30%, Critical Chance from side +30%, Critical Chance from back +60%. This includes the "blow" series of skills. Focus Death >>> Critical -30%, Blow land rate +60%, Critical Damage from front -30%, Critical Damage from back +90% Focus Power >>> Critical Damage from front -30%, Critical Damage from side +30%, Critical Damage from back +60% Fortune of Noblesse >>> drop penalty reduced Freezing Skin 1 >>> Reflect 10% of melee range physical damage back on the attacker Freezing Skin 2 >>> Reflect 15% of melee range physical damage back on the attacker Freezing Skin 3 >>> Reflect 20% of melee range physical damage back on the attacker Freezing Strike 1+ >>> Speed -30% Frenzy 1 >>> With Sword, Polearm or Blunt: P.Atk. +100% >>> With 2hs/2hb: Accuracy +4, P.Atk. +150.26% >>> With other weapon: P.Atk. +30% Frenzy 2 >>> With Sword, Polearm or Blunt: P.Atk. +149.76% >>> With 2hs/2hb: Accuracy +4, P.Atk. +199.55% >>> With other weapon: P.Atk. +30% Frenzy 3 >>> With Sword, Polearm or Blunt: P.Atk. +246.38% >>> With 2hs/2hb: Accuracy +6, P.Atk. +301.95% >>> With other weapon: P.Atk. +50% Frost Bolt 1+ >>> Speed -30% Gift of Queen 1 >>> P.Atk. +6%, Accuracy +2 Gift of Queen 2 >>> P.Atk. +8%, Accuracy +2 Gift of Queen 3+ >>> P.Atk. +10%, Accuracy +2 Gift of Seraphim 1 >>> Reuse Delay -30% Gift of Seraphim 2 >>> Reuse Delay -32% Gift of Seraphim 3+ >>> Reuse Delay -35% Glory of Pa'agrio 3 >>> M.Def. +30% Greater Magic Haste Potion >>> Casting Spd. +30% Greater Might 1 >>> P.Atk. +4%, does not stack with Greater Shield or Earth Chant. Greater Might 2 >>> P.Atk. +7%, does not stack with Greater Shield or Earth Chant. Greater Might 3 >>> P.Atk. +10%, does not stack with Greater Shield or Eart Chant. Greater Shield 1 >>> P.Def. +5%, does not stack with Greater Might or War Chant. Greater Shield 2 >>> P.Def. +10%, does not stack with Greater Might or War Chant. Greater Shield 3 >>> P.Def. +15%, does not stack with Greater Might or War Chant. Greater Quick Step Potion >>> Speed +33 Greater Swift Attack Potion >>> Atk. Spd. +33% Guidance 1 >>> Accuracy +2 Guidance 2 >>> Accuracy +3 Guidance 3 >>> Accuracy +4 Guts 1 >>> P.Def. +100% Guts 2 >>> P.Def. +150% Guts 3 >>> P.Def. +200% Hamstring 1+ >>> Speed -45% Hamstring Shot >>> Speed -45% Haste 1 >>> Atk. Spd. +15% Haste 2 >>> Atk. Spd. +33% Haste Potion >>> Speed +20 Hawk Eye 1 >>> P.Def. -10%, Accuracy +6 Hawk Eye 2 >>> P.Def. -10%, Accuracy +8 Hawk Eye 3 >>> P.Def. -10%, Accuracy +10 Hawk Spirit Totem >>> Only if a Fist weapon is equipped: Accuracy +6, Critical +100, Critical Damage +30% Herb of Atk. Speed >>> Atk. Spd. +33% Herb of Casting Spd. >>> Casting Spd. +30% Herb of Critical Attack >>> Critical +30% Herb of Magic >>> M.Atk. +75% Herb of Speed >>> Speed +33 Herb of Strength >>> P.Atk. +15% Heroic Berserker >>> Accuracy +8, Evasion -8, P.Atk. +500, M.Atk. +500, P.Def. -25%, M.Def. -25, Atk. Speed +100, Casting Spd. +100, Speed +20, Cancel/Debuff resistance + ?, Heals are ?% more effective Heroic Dread >>> Speed +52% (this is a fear debuff) Heroic Grandeur >>> P.Def. -50%, M.Def. -50%, Evasion -16, Shield Block Rate - ?, Magic Resistance (?) + ?, Blocks all Physical and Magical effects (?) Heroic Miracle >>> P.Def. +5400, M.Def. +4050, Speed +5, Cancel resistance + ?, requires Shield to function Heroic Valor >>> P.Atk. +250, P.Def. +500, Cancel resistance + ? Hex >>> P.Def. -23% Holy Resistance 1 >>> Resistance to Holy attribute +15% Holy Resistance 2 >>> Resistance to Holy attribute +23% Holy Resistance 3 >>> Resistance to Holy attribute +30% Holy Weapon >>> Makes physical attacks Holy attribute Hot Springs Cholera 1 >>> Accuracy +3 Hot Springs Cholera 2 >>> Accuracy +6, Evasion -3 Hot Springs Cholera 3 >>> Accuracy +8, Evasion -3 Hot Springs Cholera 4 >>> Accuracy +10, Evasion -3 Hot Springs Cholera 5 >>> Accuracy +6, Evasion -5 Hot Springs Cholera 6-7 >>> Evasion -5 Hot Springs Cholera 8-9 >>> Evasion -8 Hot Springs Cholera 10 >>> Evasion -10 Hot Springs Malaria 1 >>> Casting Spd. +4% Hot Springs Malaria 2 >>> Casting Spd. +8%, MP Cost -4% Hot Springs Malaria 3 >>> Casting Spd. +12%, MP Cost -4% Hot Springs Malaria 4 >>> Casting Spd. +16%, MP Cost -4% Hot Springs Malaria 5 >>> Casting Spd. +8%, MP Cost -8% Hot Springs Malaria 6-7 >>> MP Cost -8% Hot Springs Malaria 8-9 >>> MP Cost -12% Hot Springs Malaria 10 >>> MP Cost -16% Howl >>> P.Atk. -23% Ice Bolt 1+ >>> Speed -30% Ice Vortex >>> Speed -30%, Atk. Spd. -10%, Casting Spd. -10%, MP Regen per tick -12, Resistance to Water attribute -20%, Resistance to Fire attribute + ?% Infernal Weapon >>> Makes physical attacks Fire attribute Invigor 1 >>> Resistance to Bleed attribute +30% Invigor 2 >>> Resistance to Bleed attribute +40% Invigor 3 >>> Resistance to Bleed attribute +50% Invocation 1 >>> P.Def. -90%, MP Regens 100 points per tick 8 times. Invocation 2 >>> P.Def. -90%, MP Regens ~109.7 points per tick 8 times. Invocation 3+ >>> P.Def. -90%, MP Regens + ? points per tick 8 times. Iron Will 1 >>> M.Def. +15% Iron Will 2 >>> M.Def. +23% Iron Will 3 >>> M.Def. +30% Judgment 1-5 >>> Critical Damage -25% Judgment 6-9 >>> Critical Damage -30% Judgment 10 >>> Critical Damage -35% Kiss of Eva 1 >>> Breath Guage +400% Kiss of Eva 2 >>> Breath Guage +600% Light Vortex >>> Accuracy -6, MP Regen per tick -12, Resistance to Holy attribute -30% Lionheart 1 >>> Resistance to Shock, Hold, Sleep, Paralyze attributes +40%, Cancel Resistance + ? Lionheart 2 >>> Resistance to Shock, Hold, Sleep, Paralyze attributes +60%, Cancel Resistance + ? Lionheart 3 >>> Resistance to Shock, Hold, Sleep, Paralyze attributes +80%, Cancel Resistance + ? Magic Barrier 1 >>> M.Def. +23% Magic Barrier 2 >>> M.Def. +30% Magic Haste Potion >>> Casting Spd. +23% Magical Backfire >>> Skill MP Consumption + ? Magical Mirror >>> Reflect magical debuffs at a 30% probability, physical at a 10% probability. Magnus' Chant >>> MP +20%, M.Atk +30%, M.Def +20%, Casting Speed +20%, MP Regen +50%, MP Consumption -20%, Resist Fire/Water/Earth/Wind +10% Majesty 1 >>> P.Def. +7%, Evasion -2 Majesty 2 >>> P.Def. +11%, Evasion -4 Majesty 3 >>> P.Def. +15%, Evasion -6 Mana Regeneration 1 >>> MP Regen per tick +1.72 Mana Regeneration 2 >>> MP Regen per tick +2.16 Mana Regeneration 3 >>> MP Regen per tick +2.74 Mana Regeneration 4 >>> MP Regen per tick +3.09 Mass Block Wind Walk >>> Speed -10% Mass Curse of Shade 1 >>> P.Def. -6%, M.Def. -6% Mass Curse of Shade 2 >>> P.Def. -8%, M.Def. -8% Mass Curse of Shade 3+ >>> P.Def. -10%, M.Def. -10% Mass Gloom >>> M.Def. -23% Mass Shield Block >>> P.Def. -10% Mass Slow 1+ >>> Speed -45% Mass Surrender to Fire >>> Resistance to Fire attribute - ?, Resistance to Water attribute + ?% Mass Surrender to Water >>> Resistance to Water attribute - ?, Resistance to Fire attribute + ?% Mass Surrender to Wind >>> Resistance to Wind attribute - ?, Resistance to Earth attribute + ?% Mental Shield 1 >>> Resistance to Hold, Sleep, Derangement +50% Mental Shield 2 >>> Resistance to Hold, Sleep, Derangement +60% Mental Shield 3 >>> Resistance to Hold, Sleep, Derangement +70% Mental Shield 4 >>> Resistance to Hold, Sleep, Derangement +80% Might 1 >>> P.Atk. +8% Might 2 >>> P.Atk. +12% Might 3 >>> P.Atk. +15% Mighty Servitor 1 >>> P.Atk. +8% Mighty Servitor 2 >>> P.Atk. +12% Mighty Servitor 3 >>> P.Atk. +15% Ogre Spirit Totem >>> P.Def. +30%, M.Def. +30%, Evasion -9, Speed -30% Pa'agrian Gift 3 >>> P.Atk. +15% Pa'agrian Haste 2 >>> Speed +33 Pa'agrio's Fist >>> CP +800 Phantom Cubic >>> P.Atk. -23% or P.Def. -23% or Atk. Spd. -23% Physical Mirror >>> Reflect physical debuffs at a 30% probabilitym magical at a 10% probability. Potion of Alacrity >>> Atk. Spd. +15% Power Break 1-2 >>> P.Atk. -20% Power Break 3+ >>> P.Atk. -23% Prayer 1 >>> Heal Power +8% Prayer 2 >>> Heal Power +10% Prayer 3 >>> Heal Power +12% Prophecy of Fire >>> HP +20%, HP regen per tick +20%, P.Atk. +10%, P.Def. +20%, Accuracy +4, Speed -10%, Atk. Spd. +20%, Debuff Resistance +10% Prophecy of Water >>> MP regen per tick +20%, M.Atk. +20%, M.Def. +20%, Speed -20%, Casting Spd. +20%, Magic Critical Rate +100%, Debuff Resistance +10% Prophecy of Wind >>> Accuracy +4, Evasion +4, Atk Speed +20%, Recover 5% of melee physical damage as HP, Critical +20% from behind, Critical Damage from behind +20%, Debuff Resistance +10% Psycho Symphony 1-3 >>> Speed -10%, Atk. Spd. -10%, Casting Spd. -10% Psycho Symphony 4-5 >>> Speed -10%, Atk. Spd. -15%, Casting Spd. -15% Psycho Symphony 6-7 >>> Speed -10%, Atk. Spd. -20%, Casting Spd. -20% Psycho Symphony 8-9 >>> Speed -10%, Atk. Spd. -25%, Casting Spd. -25% Psycho Symphony 10 >>> Speed -10%, Atk. Spd. -30%, Casting Spd. -30% Puma Spirit Totem >>> Only when Fists are equipped: Atk. Spd. +20%, Accuracy +6 Rabbit Spirit Totem >>> P.Atk. -30%, Evasion +12, Speed +30%, Accuracy -9 Rage 1 >>> Evasion -3, P.Def. -20% >>> With Sword/Blunt/Polearm: P.Atk. +45.2% >>> With 2hs/2hb: Accuracy +2, P.Atk. +55.36% >>> With other weapon: P.Atk. +20% Rage 2 >>> Evasion -3, P.Def. -20% >>> With Sword/Blunt/Polearm: P.Atk. +54.86% >>> With 2hs/2hb: Accuracy +4, P.Atk. +64.085% >>> With other weapon: P.Atk. +20% Rage of Pa'agrio 2 >>> P.Atk. +8%, M.Atk. +16%, P.Def. -8%, M.Def. -16%, Evasion -4, Speed +8, Atk. Spd +8%, Casting Spd. +8% Rapid Fire 1 >>> P.Atk. +62, Atk. Spd. +20%, bow range becomes 600, only works with a bow Rapid Fire 2 >>> P.Atk. +67, Atk. Spd. +20%, bow range becomes 600, only works with a bow Rapid Fire 3 >>> P.Atk. +73, Atk. Spd. +20%, bow range becomes 600, only works with a bow Rapid Fire 4 >>> P.Atk. +78, Atk. Spd. +20%, bow range becomes 600, only works with a bow Rapid Fire 5 >>> P.Atk. +83, Atk. Spd. +20%, bow range becomes 600, only works with a bow Rapid Fire 6 >>> P.Atk. +89, Atk. Spd. +20%, bow range becomes 600, only works with a bow Rapid Fire 7 >>> P.Atk. +94, Atk. Spd. +20%, bow range becomes 600, only works with a bow Rapid Fire 8 >>> P.Atk. +100, Atk. Spd. +20%, bow range becomes 600, only works with a bow Rapid Shot 1 >>> Atk. Spd. with a bow +8% Rapid Shot 2 >>> Atk. Spd. with a bow +12% Reflect Damage 1 >>> Reflect 10% of melee range physical damage back on the attacker Reflect Damage 2 >>> Reflect 15% of melee range physical damage back on the attacker Reflect Damage 3 >>> Reflect 20% of melee range physical damage back on the attacker Regeneration 1 >>> HP regen per tick +10% Regeneration 2 >>> HP regen per tick +15% Regeneration 3 >>> HP regen per tick +20% Resist Aqua 1 >>> Resistance to Water attribute +15% Resist Aqua 2 >>> Resistance to Water attribute +23% Resist Aqua 3 >>> Resistance to Water attribute +30% Resist Fire 1 >>> Resistance to Fire attribute +15% Resist Fire 2 >>> Resistance to Fire attribute +23% Resist Fire 3 >>> Resistance to Fire attribute +30% Resist Poison 1 >>> Resistance to Poison attribute +30% Resist Poison 2 >>> Resistance to Poison attribute +40% Resist Poison 3 >>> Resistance to Poison attribute +50% Resist Shock 1 >>> Resistance to Shock attribute +15% Resist Shock 2 >>> Resistance to Shock attribute +20% Resist Shock 3 >>> Resistance to Shock attribute +30% Resist Shock 4 >>> Resistance to Shock attribute +40% Resist Wind 1 >>> Resistance to Wind attribute +15% Resist Wind 2 >>> Resistance to Wind attribute +23% Resist Wind 3 >>> Resistance to Wind attribute +30% Sanctuary >>> P.Atk. -23% Sand Bomb 1-5 >>> Accuracy -6 Sand Bomb 6-9 >>> Accuracy -9 Sand Bomb 10 >>> Accuracy -12 Seal of Chaos 3+ >>> Accuracy -8 Seal of Despair >>> P.Atk. -10%, M.Def. -30%, Accuracy -6, Critical -30%, Critical Damage -30%, Speed -20%, Atk. Spd. -30% Seal of Disease >>> HP restored from heals -50% Seal of Scourge 1+ >>> HP regen per tick set to 0 Seal of Slow 2+ >>> Speed -45% Seal of Suspension 1+ >>> Reuse delay +200% Seal of Winter >>> Atk. Spd. -23% Servitor Haste 1 >>> Atk. Spd. +15% Servitor Haste 2 >>> Atk. Spd. +33% Servitor Magic Shield 1 >>> M.Def. +23% Servitor Magic Shield 2 >>> M.Def. +30% Servitor Physical Shield 1 >>> P.Def. +8% Servitor Physical Shield 2 >>> P.Def. +12% Servitor Physical Shield 3 >>> P.Def. +15% Servitor Ultimate Defense 1 >>> P.Def. +1800, M.Def. +1350, Speed 0 Servitor Ultimate Defense 2 >>> P.Def. +3600, M.Def. +2700, Speed 0 Servitor Windwalk 1 >>> Speed +20 Servitor Windwalk 2 >>> Speed +33 Shield 1 >>> P.Def. +8% Shield 2 >>> P.Def. +12% Shield 3 >>> P.Def. +15% Shield Slam >>> Physical skill silence Shock Blast >>> P.Def. -30%, M.Def. -30% Slow 1 >>> Speed -30% Slow 2+ >>> Speed -45% Snipe 1 >>> P.Atk. +124, Accuracy +1, Critical +20%, Range +300 Snipe 2 >>> P.Atk. +134, Accuracy +3, Critical +20%, Range +300 Snipe 3 >>> P.Atk. +145, Accuracy +4, Critical +20%, Range +300 Snipe 4 >>> P.Atk. +155, Accuracy +4, Critical +20%, Range +300 Snipe 5 >>> P.Atk. +166, Accuracy +5, Critical +20%, Range +300 Snipe 6 >>> P.Atk. +177, Accuracy +5, Critical +20%, Range +300 Snipe 7 >>> P.Atk. +188, Accuracy +6, Critical +20%, Range +300 Snipe 8 >>> P.Atk. +199, Accuracy +6, Critical +20%, Range +300 Song of Champion >>> Physical Skill Reuse Delay -30%, MP Cost -20% Song of Earth >>> P.Def. +25% Song of Flame Guard >>> Resistance to Fire attribute +30% Song of Hunter >>> Critical +100% Song of Invocation >>> Resistance to Darkness attribute +20% Song of Life >>> HP regen per tick +20% Song of Meditation >>> MP regen per tick +20%, MP Cost -10% Song of Renewal >>> Skill (all) Reuse Delay -30%, MP cost -5% Song of Storm Guard >>> Resistance to Wind attribute +30% Song of Vengeance >>> Reflect 20% of melee range physical damage back on the attacker Song of Vitality >>> HP +30% Song of Warding >>> M.Def. +30% Song of Water >>> Evasion +3 Song of Wind >>> Speed +20 Soul of Pa'agrio >>> M.Atk. +75% Soul of Sagitarrius 1 >>> MP +10% Soul of Sagitarrius 2 >>> MP +15% Soul of Sagitarrius 3 >>> MP +20% Soul of Sagitarrius 4 >>> MP +25% Soul Shield 1 >>> P.Def. +8% Soul Shield 2 >>> P.Def. +12% Soul Shield 3 >>> P.Def. +15% Spirit Barrier 1 >>> M.Def. +15% Spirit Barrier 2 >>> M.Def. +23% Spirit Barrier 3 >>> M.Def. +30% Spirit of Sagittarius >>> Physical Skill MP Cost - ? Spoil (enchanted) >>> Atk. Spd. -23% Spoil Festival (enchanted) >>> Atk. Spd. -23% Sprint 1 >>> Speed +20 Sprint 2 >>> Speed +33 Stealth 1 >>> P.Atk. -45%, P.Def. -45%, M.Def. -45%, Accuracy -12, Evasion -12 Stealth 2 >>> P.Atk. -45%, P.Def. -30%, M.Def. -30%, Accuracy -12, Evasion -8 Stealth 3 >>> P.Atk. -45%, P.Def. -15%, M.Def. -15%, Accuracy -12, Evasion -4 Surrender to Earth 1 >>> Resistance against Earth attribute -25%, Resistance to Wind attribute + ?% Surrender to Earth 2+ >>> Resistance against Earth attribute -30%, Resistance to Wind attribute + ?% Surrender to Fire 1-3 >>> Resistance against Fire attribute -25%, Resistance to Water attribute + ?% Surrender to Fire 4+ >>> Resistance against Fire attribute -30%, Resistance to Water attribute + ?% Surrender to Poison 1-3 >>> Resistance against Poison attribute -25% Surrender to Poison 4+ >>> Resistance against Poison attribute -30% Surrender to Water 1+ >>> Resistance against Water attribute -30%, Resistance to Fire attribute + ?% Surrender to Wind 1+ >>> Resistance against Wind attribute -30%, Resistance to Earth attribute + ?% Tact of Pa'agrio 3 >>> Evasion +4 Thrill Fight 1 >>> Speed -20%, Atk. Spd. +5% Thrill Fight 2 >>> Speed -20%, Atk. Spd. +10% Tribunal 1-6 >>> Critical -30% Tribunal 7-9 >>> Critical -40% Tribunal 10 >>> Critical -50% Touch of Death >>> Max CP -90%, Resist Debuffs -30%, Heals are 30% less effective Touch of Life >>> Cancel Resistance +60%Resist Debuffs 30%, Heals are 30% more effective Ultimate Defense >>> P.Def. +1800, M.Def. +1350, Speed 0, Cancel Resistance + ? Ultimate Defense >>> P.Def. +3600, M.Def. +2700, Speed 0, Cancel Resistance + ? Ultimate Evasion 1 >>> Evasion +20, Cancel Resistance + ? Ultimate Evasion 2 >>> Evasion +25, Cancel Resistance + ? Under the Protection of Pa'agrio 3 >>> Shield Block Rate +50% Unholy Resistance 1 >>> Resistance to Darkness attribute +15% Unholy Resistance 2 >>> Resistance to Darkness attribute +23% Unholy Resistance 3 >>> Resistance to Darkness attribute +30% Vampiric Rage 1 >>> Recover 6% of melee physical damage as HP Vampiric Rage 2 >>> Recover 7% of melee physical damage as HP Vampiric Rage 3 >>> Recover 8% of melee physical damage as HP Vampiric Rage 4 >>> Recover 9% of melee physical damage as HP Vengeance >>> P.Def. +5400, M.Def. +4050, Speed 0, Cancel Resistance + ? Victories of Pa'agrio >>> HP +20%, restores the HP added, Speed -20%, Accuracy +4, P.Def. +20%, P.Atk. +10%, M.Atk. +20%, Atk. Spd. +20%, Critical +20%, Critical Damage +20%, M.Def. +20%, Casting Spd. +20%, Debuff Resistance +20% Vision of Pa'agrio 3 >>> Accuracy +4 War Chant 3 >>> P.Atk. +10%, does not stack with Greater Shield or Earth Chant. War Cry >>> P.Atk. +20% War Cry >>> P.Atk. +25% Warrior Servitor >>> HP +20%, P.Def. +20%, Accuracy +4, P.Atk. +10%, Speed -10%, Atk. Spd. +20%, HP added is healed, Debuff resistance +10% Wild Defense >>> Speed -90%, Atk. Speed -70%, P.Def. +400%, M.Def. +400% Wild Magic 1 >>> Magic Critical rate +200% Wild Magic 2 >>> Magic Critical rate +300% Wind Shackle 1 >>> Atk. Spd. -17% Wind Shackle 2-5 >>> Atk. Spd. -20% Wind Shackle 6+ >>> Atk. Spd. -23% Wind Vortex >>> Speed -10%, Atk. Spd. -10%, Casting Spd. -30%, MP Regen per tick -12, Resistance to Wind attribute -20%, Resistance to Earth attribute + ?% Wind Walk 1 >>> Speed +20 Wind Walk 2 >>> Speed +33 Wisdom of Pa'agrio 3 >>> Casting Spd. +30% Wizard Servitor >>> MP Regen per tick +20%, Speed -20%, M.Def. +20%, M.Atk. +20%, Casting Spd. +20%, Magic Critical Rate +100%, Debuff Resistance +10% Wolf Spirit Totem >>> Speed +20%, Accuracy +3 Wyvern Aegis >>> P.Def. +7000, M.Def. +6000 Zealot 1 >>> Speed +10, HP Restored from heals -50% >>> With Fist or any kind of Blunt:Atk. Spd. +10%, Accuracy +6, Critical Damage +33% >>> With Polearm or any kind of Sword:Critical +33, Atk. Spd. +10%, Accuracy +6 Zealot 2 >>> Speed +20, HP Restored from heals -50% >>> With Fist or any kind of Blunt:Atk. Spd. +20%, Accuracy +6, Critical Damage +66% >>> With Polearm or any kind of Sword:Critical +66, Atk. Spd. +20%, Accuracy +6 Zealot 3 >>> Speed +30, HP Restored from heals -50% >>> With Fist or any kind of Blunt:Atk. Spd. +30%, Accuracy +6, Critical Damage +100% >>> With Polearm or any kind of Sword:Critical +100, Atk. Spd. +30%, Accuracy +6
Abraço a todos
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